Whenever you observe a star, you are measuring information it radiates through electromagnetic wave. In practice, the spectrum of the star, averaged over long period of time, would be attained. Details aside, a major gameplay element of "Capsule", signal analysis, has been inspired from real-world practices. The player accumulates raw signal from a telescope; The signal then must be decomposed into several spectrums. Available spectrums from cosmic objects are quite limited, so this process could be done by brute force, comparing the raw signal with every possible spectrums. However, the player could exploit their prior knowledge about the object of interest to both reduce the number of trials and increase the accuracy of the final result.
I came back home to spend the summer before my graduate program. There isn't much to do besides hanging out with old friends. My music production setup sits in a storage in Chicago. Research and game development also has been delayed since March; as my desktop is also in the storage, and I don't have a good working laptop right now. Well, I can still learn languages and write blog posts, I guess. Why do I write blog posts? To share new research ideas? Yes, but I find that cause overly practical. Besides, can we justify sharing all those wild imaginations and conjectures on the internet, which already suffers from a myriad of fake news? To share my life? Sure, but why would other people find my life interesting? And even if they are interested, that is not a good sign. Good people are interested in their own lives rather than the others. The reason I think is to not repeat the mistakes of the past. I don't think history repeats itself as is, but you can still often learn fro...
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